![]() Players should loot the best weapon for their class and their role, and then use it to counter some mechanics during the fight. Whenever a Weapon from Kael'thas Sunstrider's arsenal dies, it becomes lootable by anyone in the raid for 60 seconds before despawning. Kael'thas will summon seven Legendary Weapons as enemies. Once all four Advisors die, the weapons will spawn and we go into Phase Two. Telonicus throws Bombs and puts a stun debuff on a random raid member. Lastly, Master Engineer Telonicus should be tanked on the opposite wall that Lord Sanguinar died on. Once in position, the ranged can kill Capernian at the back of the room. While Capernian is moving, the entire raid needs to stay max range away from her, avoiding Conflagration and Fireball. Remember this for Phase Three, as well.Ī Warlock will be tanking Grand Astromancer Capernian with Searing Pain at the back of the room, and Hunters should help with threat by using Misdirection. His only mechanic is a fear, meaning Fear Ward should be on a tank and all Shaman should drop Tremor Totem. #Wowhead phantasmic infuser freeMelee damage dealers really shouldn't go on the mob, because they can get Fixated and instantly die.Īfter Thaladred, Lord Sanguinar is set free and should be tanked against a wall. So, when someone is Fixated, they need to run away from the mob and not let him get in range to attack. The first Advisor to be set free will be Thaladred the Darkener, which has a Fixate and basically one shots anyone he hits. Lord Sanguinar dies against a wall, Grand Astromancer Capernian dies at the back of the room, near the entrances, and Master Engineer Telonicus dies at the opposite wall of Lord Sanguinar. Typically, Thaladred the Darkener is killed wherever he falls, as controlling his death location can be very difficult. Where they are killed in Phase One is important because in Phase Three, they will resurrect. One of the most important things to understand as a raid is the mechanics to each Advisor and where the best place to kill them is. Kael'thas Sunstrider Strategy for The Eye in Burning Crusade Classic Phase Three can be extremely chaotic and hectic, but if all Healers have a Cosmic Infuser and have healing assignements for this phase, it can be a breeze. Absolutely pick up Cosmic Infuser after the Weapon Phase, as it is extremely powerful for healers.During Advisor Phases, always stay at maximum range from Thaladred the Darkener and Grand Astromancer Capernian.During Weapon Phase, Hunters should focus fire the Netherstrand Longbow and keep it facing away from the raid, to avoid Multi-shot damage hitting other raid members.Only 1 Warlock should be within Capernian's Fireball range, tanking the mob. If Kael'thas casts Shock Barrier, burn it down quickly and try to interrupt Pyroblast.Interrupt Kael'thas whenever he casts Fireball.If a Phoenix Egg is up, you must burn it down quickly!.The item's effect is worded poorly, it should be noted that the dispelling of Mind Control only happens when you hit with a weapon-based ability, and does not happen from auto attacks. All Melee should pick up a Infinity Blade along with their normally desired weapons, because if a player is Mind Control near you, you can be a hero and weapon swap to the Infinity Blade and break them free.Another helpful reminder, do not go near Thaladred the Darkener or Grand Astromancer Capernian!.Just stay away from them to ensure clean Advisor phases! They can kill you very quickly if you are Fixated or Conflagrated. During Advisor Phases, do not go near Thaladred the Darkener or Grand Astromancer Capernian.Any Off Tank holding threat on the summoned Phoenix need to move away before the Phoenix dies, as it will explode and deal significant fire damage.Hopefully the raid can kick the second one! Use this whenever Kael'thas is casting the first Pyroblast. The Main Tank will absolutely need Phaseshift Bulwark for Phase Four and even in Phase Five, as it has an incredible on use ability, giving the wielder an absorb shield of 100,000 damage.During the Weapon phase, the Main Tank should hold threat on Devastation and keep it away from the rest of the raid, as the Whirlwind attack can one shot anyone hit by it.During Phase One, the Tank should move Lord Sanguinar and Master Engineer Telonicus to the side walls of the room, as you can control where they resurrect in Phase Three by killing them in a good position.Kael'thas Sunstrider Tips for The Eye in Burning Crusade Classic Looking for more information about The Eye in Burning Crusade Classic? Then take a look at our The Eye Overview! ![]()
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